![]() ![]() For this tutorial, we want to animate walking. If you are using the "Victoria" character that comes with DAZ Studio, the available preset body poses are for a "fairy" and include poses such as "hovering". ![]() Figure 1 (above) shows an example of what your scene should now look like. Close that control panel and select "Render". At the top of the control panel that opens, make sure the "speed" slider is all the way to the right (software render). In the "Render" menu, select "Render setup.". Return to the "Content" pane and find one of the preset poses for your character. Posing the characterĬlick on the "Scene" tab, and make sure that the human character element is selected in the list of scene elements. The examples shown use "Dystopia" City Block #19 as an interesting background. You can use a plain background if you want (see page 56 of the DAZ Studio manual). Return to the "Content" pane and find a hair element and add it to your scene. HairĬlick on the "Scene" tab, and make sure that your human character element is selected in the list of scene elements. Set each item of clothing to fit to the character element of the scene (shown here in Figure 1 is the "Victoria" character). ![]() While each clothing element is selected, go to the "Parameters" pane on the right side of your screen and find the "Fit to" drop-down menu in the "Misc" section of the list of parameters. You might want to use some clothing models from Serge Marck.Ĭlick on the "Scene" tab, and in turn, select (click on) each item of clothing in the list of scene elements. Double click on some items of clothing to add them to the scene. Click on the "Content" tab and find an item or two of available clothing. To add some clothing to your character, click on the "Scene" tab and make sure that the scene element corresponding to your character is selected. Add a human character into a DAZ Studio scene. If you are not familiar with adding model elements to a scene, you might want to first read about how to add models to a scene. Reading: during this tutorial, make use of Chapter 8 in the DAZ Studio manual, "The Content Tab". This pose is the mirror image of that shown in Figure 1 (above, right). A single frame from an animation that shows a human character walking. ![]()
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